51dmg 5 rockets.
Sheet metal double door satchel charge.
The satchel charge becomes armed when placed has a random time until detonation and has a small chance to malfunction requiring the user to pick up and rearm.
Sheet metal doors share the same hitpoints and defense bonuses as the double sheet metal door and ladder hatch.
Once a timed explosive charge has been thrown it will automatically arm itself and then detonate after 10 seconds.
This guide shows details of satchel raid s and what is needed for them.
Timed explosive charges are not to be confused with explosives.
The satchel charge is a craftable explosive that can be thrown on towers doors and deployable items.
3 timed explosive charge.
It has the same health as a sheet metal door.
Explosive 5 56 rifle ammo 63.
Sheet metal double door.
1 explosive 5 56 rifle ammo.
One of the few downsides of this ammunition as compared to regular 5 56 rifle ammo is that it is more expensive to craft it.
Short about guide here i ll show satchel raid s and what is needed for them.
The timed explosive charge commonly referred to as c4 is a craftable explosive weapon that can be thrown onto walls doors or deployable items.
Luke 4 satchels.
It requires double the materials but allows for more space within your base.
Both the sheet metal door and sheet metal double door require 4 satchel charges to be destroyed.
Ideal for loot.
On the double doors also.
They are invulnerable to fire damage strong against hatchets but weaker against heavy impacts like explosives rocks maces and.
Hqm door 12 satchels.
Sheet metal door the sheet metal door is the most common door found on bases due to its resistances to melee weapons and fire but relatively cheap cost to craft.
Information accurate as of.
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Wooden door 2 satchels.
Explosive 5 56 rifle ammo.
It also deals relatively significant damage to wood stone and sheet metal structures and especially to sheet metal doors.
Iron door 4 satchels.
70dmg 4 charges rocket launcher high velocity rocket.
Crafting a satchel charge requires.
It requires less gunpowder metal to destroy sheet metal doors when compared to satchel charges.
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The time it takes to detonate is unpredictable much like the beancan grenade with the same random fuse times and the chance of being a dud.
Regardless it is still relatively weak to explosives compared to its expensive indirect upgrade the armoured door.
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